Search found 235 matches
- Thu Nov 08, 2012 6:45 pm
- Forum: Bug Reports
- Topic: beta version 1.3185 colour rendering in Develop
- Replies: 4
- Views: 7652
beta version 1.3185 colour rendering in Develop
etaDevelop13185.jpeg Morning Ivo. FYI. I am using the latest beta version. So this does not refer to the production version. I notice that you have fixed the issue in 1.3184 where the green capping function was distorting stars. I did intend providing feedback but got distracted with other things. ...
- Sat Nov 03, 2012 4:21 am
- Forum: Gallery
- Topic: Getting there...
- Replies: 4
- Views: 6043
Re: Getting there...
Thanks Ivo. A little more going a long way.
- Thu Nov 01, 2012 9:42 am
- Forum: Gallery
- Topic: Getting there...
- Replies: 4
- Views: 6043
Re: Getting there...
If you feel inclined to provide feed back on any aspect of the image, as far as processing is concerned, I'd be most happy to receive. It has taken a while, but I'm much more confident with the settings now, and really finished this image with careful use of noise reduction settings - no tracking - ...
- Wed Oct 31, 2012 8:34 pm
- Forum: Gallery
- Topic: Getting there...
- Replies: 4
- Views: 6043
Getting there...
First really successful attempt with StarTools. Very happy with the result. Getting on top of the tools - well! just a little bit.
http://www.astrobin.com/23830/
http://www.iceinspace.com.au/forum/show ... post910284
http://www.astrobin.com/23830/
http://www.iceinspace.com.au/forum/show ... post910284
- Fri Oct 19, 2012 9:06 pm
- Forum: Software Troubleshooting
- Topic: Warp ringing artefacts 1.3 beta
- Replies: 5
- Views: 8266
Re: Warp ringing artefacts 1.3 beta
Thanks Ivo.
I think this is a great result. It was a matter of using the Mask module properly. Rowland.
I think this is a great result. It was a matter of using the Mask module properly. Rowland.
- Thu Oct 18, 2012 9:20 pm
- Forum: Software Troubleshooting
- Topic: Warp ringing artefacts 1.3 beta
- Replies: 5
- Views: 8266
Re: Warp ringing artefacts 1.3 beta
WarpAfter.png OK. No change. I think this is a user generated issue. I'm following the script. The image is a 50% fit file, reduced from full size immediately following integration of the subs. Opened in ST as a linear image. Defaults - Develop > Wipe > Contrast > Life (Moderate Optimization) > Col...
- Thu Oct 18, 2012 3:30 pm
- Forum: Software Troubleshooting
- Topic: Warp ringing artefacts 1.3 beta
- Replies: 5
- Views: 8266
Re: Warp ringing artefacts 1.3 beta
Ivo. I see that you have posted .180. I'll try it first.
- Thu Oct 18, 2012 9:44 am
- Forum: Software Troubleshooting
- Topic: Warp ringing artefacts 1.3 beta
- Replies: 5
- Views: 8266
Warp ringing artefacts 1.3 beta
Ivo. I have had success with the Repair/Warp module using the latest stable 1.2xx. Using 1.3 I have no control over ringing artifacts. The ringing occurs under the mask. So, no matter what you do with the mask, grow or shrink, the ringing fits the mask size - from what I can see pixel for pixel with...
- Mon Oct 15, 2012 12:06 pm
- Forum: Gallery
- Topic: Getting there...
- Replies: 1
- Views: 3775
Getting there...
http://www.astrobin.com/22494/
Getting on top of processing in star tools. Image acquisition could be better. This is a dithered calibrated set taken with a Fujifilm X Pro1 on a double arm drive. Polar alignment is not perfect - working on that - can't see the pole from the location.
Cheers
Rowland
Getting on top of processing in star tools. Image acquisition could be better. This is a dithered calibrated set taken with a Fujifilm X Pro1 on a double arm drive. Polar alignment is not perfect - working on that - can't see the pole from the location.
Cheers
Rowland
- Thu Feb 16, 2012 9:51 pm
- Forum: General Discussion
- Topic: using debayered integrated images
- Replies: 11
- Views: 26179
Re: using debayered integrated images
VNG is quite harsh. Is there a way of denoising with linear data in that case. Playing with Wipe settings I have fixed the green problem. I will look at DSS more closely.